RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
tuna-can-lamp-burn-loop
prefabsloop
0:10
assets/prefabs/deployable/tuna can wall lamp/sound/tuna-can-lamp-burn-loop.ogg
assets/prefabs/deployable/tuna can wall lamp/sound/tuna-can-lamp-burn-loop-quiet.asset
assets/prefabs/deployable/tuna can wall lamp/sound/tuna-can-lamp-burn-loop.asset
assets/prefabs/misc/chinesenewyear/chineselantern/chineselantern.deployed.prefab
assets/prefabs/misc/chinesenewyear/chineselantern/chineselantern_white.deployed.prefab
assets/bundled/prefabs/static/tunalight_on.static.prefab