Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
ui-pickup-metal-bars-002
ui
assets/content/sound/ui/ui-pickup-metal-bars-002.wav
assets/content/sound/ui/ui-pickup-metal-bars.asset
assets/bundled/prefabs/fx/collect/collect fuel barrel.prefab