RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
vine-mount-descend-03
prefabs
0:01
assets/prefabs/building/swinging.vine/sound/vine-mount-descend-03.ogg
assets/prefabs/building/swinging.vine/sound/vine-mount-descend.asset
assets/prefabs/building/swinging.vine/vineswingmountable.prefab