Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
vine-mount-swing-03
prefabs
assets/prefabs/building/swinging.vine/sound/vine-mount-swing-03.ogg
assets/prefabs/building/swinging.vine/sound/vine-mount-swing.asset
assets/prefabs/building/swinging.vine/vineswingmountable.prefab