SSS.halfres
variableclientsaved
Renders the sub-surface scattering effect at half resolution, halving the GPU cost at the expense of slight softness in skin shading(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- True
- Runs on
- client
- Class
- ConVar.SSS
Example
SSS.halfres TrueIn other branches
- public
- unchanged
- aux02
- unchanged