RustTip

ai.npc_alertness_zero_detection_mod

variableserver

npc_alertness_zero_detection_mod define the threshold of visibility required to detect an enemy when alertness is zero. (Default: 0.5)

Quick info

Type
float
Default
0.5
Runs on
server
Class
ConVar.AI

Example

ai.npc_alertness_zero_detection_mod 0.5

In other branches

public
unchanged
aux02
unchanged