RustTip

ai.npc_use_new_aim_system

variableserver

If npc_use_new_aim_system is true, npcs will miss on purpose on occasion, where the old system would randomize aim cone. (default: true)

Quick info

Type
bool
Default
True
Runs on
server
Class
ConVar.AI

Example

ai.npc_use_new_aim_system True

In other branches

public
unchanged
aux02
unchanged