RustTip

ai.npchealthmultiplier

variableserver

Global health multiplier applied to all NPCs; 1.0 = normal, 2.0 = double health; useful for difficulty scaling without modifying individual NPC prefabs(description generated by Facepunch)

Quick info

Type
float
Default
1
Runs on
server
Class
ConVar.AI

Example

ai.npchealthmultiplier 1

In other branches

public
unchanged
aux02
unchanged