RustTip

aimanager.ai_htn_use_agency_tick

variableserver

If ai_htn_use_agency_tick is true, the ai manager's agency system will tick htn agents at the ms budgets defined in ai_htn_player_tick_budget and ai_htn_animal_tick_budget. If it's false, each agent registers with the invoke system individually, with no frame-budget restrictions. (default: true)

Quick info

Type
bool
Default
True
Runs on
server
Class
Rust.Ai.AiManager

Example

aimanager.ai_htn_use_agency_tick True

In other branches

public
unchanged
aux02
unchanged