antihack.melee_forgiveness
variableserver
melee distance forgiveness in percent, lower value = more false positives
Quick info
- Type
- float
- Default
- 0.5
- Runs on
- server
- Class
- ConVar.AntiHack
Example
antihack.melee_forgiveness 0.5In other branches
- public
- unchanged
- aux02
- unchanged