audio.debugvoicelimiting
variableclient
When enabled, logs voice chat limiting decisions to the console, showing when players are muted due to proximity or bandwidth constraints(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- False
- Runs on
- client
- Class
- ConVar.Audio
Example
audio.debugvoicelimiting FalseIn other branches
- public
- unchanged
- aux02
- unchanged