RustTip

camerarenderer.rayjitter

variableserver

Maximum per-axis camera rotation jitter, in sample cells, applied to each companion server camera render so a stationary camera still returns a natural scatter of ray samples instead of a rigid grid; 0 disables(description generated by Facepunch)

Quick info

Type
float
Default
0.5
Runs on
server
Class
CompanionServer.Cameras.CameraRenderer

Example

camerarenderer.rayjitter 0.5

In other branches

public
unchanged
aux02
unchanged