camerarenderer.rayjitter
variableserver
Maximum per-axis camera rotation jitter, in sample cells, applied to each companion server camera render so a stationary camera still returns a natural scatter of ray samples instead of a rigid grid; 0 disables(description generated by Facepunch)
Quick info
- Type
- float
- Default
- 0.5
- Runs on
- server
- Class
- CompanionServer.Cameras.CameraRenderer
Example
camerarenderer.rayjitter 0.5In other branches
- public
- unchanged
- aux02
- unchanged