RustTip

debug.disablelootnavobstaclesindeepsea

variableserver

When true, nav mesh obstacle components on loot containers are disabled in the deep sea zone to improve performance in underwater areas(description generated by Facepunch)

Quick info

Type
bool
Default
True
Runs on
server
Class
ConVar.Debugging

Example

debug.disablelootnavobstaclesindeepsea True

In other branches

public
unchanged
aux02
unchanged