decay.tick
variableserver
Interval in seconds between decay processing ticks; default is 10 minutes; lower values cause buildings to lose health more frequently(description generated by Facepunch)
Quick info
- Type
- float
- Default
- 600
- Runs on
- server
- Class
- ConVar.Decay
Example
decay.tick 600In other branches
- public
- unchanged
- aux02
- unchanged