RustTip

deepsea.terrain_everywhere

variableserver + clientreplicatedsaved

Applies the deep sea terrain config and foliage to the whole map, not just inside the deep sea

Quick info

Type
bool
Default
False
Runs on
server and client
Class
ConVar.DeepSea

Example

deepsea.terrain_everywhere False

In other branches

public
unchanged
aux02
unchanged