env.daylength
variableservershowinadminui
How many real minutes one in-game day lasts on the server. Not sent to clients, whose sky keeps its own day length between time syncs, so lower it headless or in the editor to run a day through quickly. Never zero, freeze time with env.progresstime instead
Quick info
- Type
- float
- Default
- —
- Runs on
- server
- Class
- ConVar.Env
Example
env.daylength <value>In other branches
- public
- unchanged
- aux02
- unchanged