gamemodesoftcore.reclaim_suicide
variableserver
When enabled, items are kept in a reclaim backpack even if the player died by suicide (F1 kill)(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- False
- Runs on
- server
- Class
- GameModeSoftcore
Example
gamemodesoftcore.reclaim_suicide FalseIn other branches
- public
- unchanged
- aux02
- unchanged