RustTip

global.steamnetdebug

variableserver + client

Turns on varying levels of debug output for the Steam Networking. This will affect performance. (0 = off, 1 = bug, 2 = error, 3 = important, 4 = warning, 5 = message, 6 = verbose, 7 = debug, 8 = everything)

Quick info

Type
int
Default
—
Runs on
server and client
Class
Facepunch.Network.SteamNetworking

Example

global.steamnetdebug <value>

In other branches

public
unchanged
aux02
unchanged