graphicssettings.particleraycastbudget
variableclientsaved
Budget for how many ray casts can be performed per frame for approximate collision testing.
Quick info
- Type
- int
- Default
- —
- Runs on
- client
- Class
- ConVar.GraphicsSettings
Example
graphicssettings.particleraycastbudget <value>In other branches
- public
- unchanged
- aux02
- unchanged