RustTip

graphicssettings.shadowmapresolution

variableclientdeveloperonly

The default resolution of shadow maps. 0 = Low, 1 = Medium, 2 = High, 3 = Very High

Quick info

Type
int
Default
—
Runs on
client
Class
ConVar.GraphicsSettings

Example

graphicssettings.shadowmapresolution <value>

In other branches

public
unchanged
aux02
unchanged