RustTip

heli.bulletdamagescale

variableserver

Multiplier applied to all bullet damage dealt by the patrol helicopter; 1.0 = normal, 2.0 = double damage(description generated by Facepunch)

Quick info

Type
float
Default
1
Runs on
server
Class
ConVar.PatrolHelicopter

Example

heli.bulletdamagescale 1

In other branches

public
unchanged
aux02
unchanged