ioentity.framebudgetelectriclowpriorityms
variableserver
How many milliseconds to budget for processing low priority io entities per server frame (player placed)
Quick info
- Type
- float
- Default
- 0.5
- Runs on
- server
- Class
- IOEntity
Example
ioentity.framebudgetelectriclowpriorityms 0.5In other branches
- public
- unchanged
- aux02
- unchanged