RustTip

ioentity.framebudgetelectriclowpriorityms

variableserver

How many milliseconds to budget for processing low priority io entities per server frame (player placed)

Quick info

Type
float
Default
0.5
Runs on
server
Class
IOEntity

Example

ioentity.framebudgetelectriclowpriorityms 0.5

In other branches

public
unchanged
aux02
unchanged