memsnap.full
commandserver + client
Takes a full Unity Memory Profiler snapshot capturing all managed, native, and graphics memory and saves it as a timestamped .snap file in profile/memory/(description generated by Facepunch)
Quick info
- Runs on
- server and client
- Class
- ConVar.MemSnap
Example
memsnap.fullIn other branches
- public
- unchanged
- aux02
- unchanged