memsnap.managed
commandserver + client
Takes a Unity Memory Profiler snapshot capturing managed (C#) heap allocations and saves it as a timestamped .snap file in the profile/memory/ folder(description generated by Facepunch)
Quick info
- Runs on
- server and client
- Class
- ConVar.MemSnap
Example
memsnap.managedIn other branches
- public
- unchanged
- aux02
- unchanged