net.visdebug
variableserver
When enabled, logs network visibility group changes to the server console, showing when entities enter or leave a player visibility radius(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- False
- Runs on
- server
- Class
- ConVar.Net
Example
net.visdebug FalseIn other branches
- public
- unchanged
- aux02
- unchanged