player.keepteaondeath
variableserver
When enabled, tea/buff effects active on a player at the time of death are carried over to their next life instead of being lost(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- False
- Runs on
- server
- Class
- ConVar.Player
Example
player.keepteaondeath FalseIn other branches
- public
- unchanged
- aux02
- unchanged