RustTip

player.keepteaondeath

variableserver

When enabled, tea/buff effects active on a player at the time of death are carried over to their next life instead of being lost(description generated by Facepunch)

Quick info

Type
bool
Default
False
Runs on
server
Class
ConVar.Player

Example

player.keepteaondeath False

In other branches

public
unchanged
aux02
unchanged