relay.cfg_fakeplayer
variableserver
If enabled, Rust Relay spawns a fake invisible player and only relays packets sent to that player, changing this will STOP the Rust Relay feature (restart with relay.restart)
Quick info
- Type
- bool
- Default
- —
- Runs on
- server
- Class
- ConVar.relay
Example
relay.cfg_fakeplayer <value>In other branches
- public
- unchanged
- aux02
- unchanged