RustTip

room.occlusion

variableserversavedineditor

Server-side interior occlusion: 0 = off, 1 = shadow mode (compute + log, hide nothing), 2 = enforce

Quick info

Type
int
Default
0
Runs on
server
Class
ConVar.RoomOcclusion

Example

room.occlusion 0

In other branches

public
unchanged
aux02
unchanged