RustTip

satellite.crashing_fx_at_distance

variableserver + clientreplicated

Run the crashing FX pass (FX Pass 3) through the whole phase-2 descent, including the distance-projected stretch, instead of waiting until the satellite enters real draw distance. The projected-mode fixup still applies — its particles simulate in local space and scale with the model; its trails stay gated until real rendering.

Quick info

Type
bool
Default
True
Runs on
server and client
Class
ConVar.Satellite

Example

satellite.crashing_fx_at_distance True

In other branches

public
unchanged
aux02
unchanged