spawn.population_cap_rate
variableserver
When scaling loot respawn rates by population, this will be considered the 'max' population, preventing loot speeding up if player counts are above this
Quick info
- Type
- int
- Default
- 300
- Runs on
- server
- Class
- ConVar.Spawn
Example
spawn.population_cap_rate 300In other branches
- public
- unchanged
- aux02
- unchanged