RustTip

time.cl_maxstepsperframe

variableserver + clientreplicated

The maximum amount physics ticks per frame on clients. If things are taking too long, time slows down

Quick info

Type
int
Default
2
Runs on
server and client
Class
ConVar.Time

Example

time.cl_maxstepsperframe 2

In other branches

public
unchanged
aux02
unchanged