time.cl_maxstepsperframe
variableserver + clientreplicated
The maximum amount physics ticks per frame on clients. If things are taking too long, time slows down
Quick info
- Type
- int
- Default
- 2
- Runs on
- server and client
- Class
- ConVar.Time
Example
time.cl_maxstepsperframe 2In other branches
- public
- unchanged
- aux02
- unchanged