tree.global_broadcast
variableserver
When enabled, tree harvest events are broadcast to all connected clients, not just nearby players; useful for testing tree sync across the network(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- False
- Runs on
- server
- Class
- ConVar.Tree
Example
tree.global_broadcast FalseIn other branches
- public
- default = —
- aux02
- unchanged