
2230952726
dead_log_b
ResourceResourceEntity
Quick info
- Prefab ID
- 2230952726
- Short prefab name
- dead_log_b
- Health
- 250
- Image
- 3D model render
General details
- Primary class
- ResourceEntity
- Base class
- BaseEntity
- Class chain entries
- 2
Prefab path
assets/bundled/prefabs/autospawn/resource/logs_wet/dead_log_b.prefab
At monuments
3
Where to find on the map
Spawns on its own across the map wherever all conditions match. Density is for a regular server.
Temperate, Jungle, Deep sea
BiomeTemperateJungleDeep sea
TerrainForestForest edge
Never onCliff, Summit, Ocean, Terrain decor, Road, Roadside, Swamp, River, Lake, Open sea, Railway, Along the railway, Buildings
≈ 2,500 per km²
Health250
Protection
how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%
Yield per tool
Tea:
Stock:As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain