RustTip
satellite_remains.entity
2443571139

satellite_remains.entity

Combat EntitySatelliteCrashRemains

Quick info

Prefab ID
2443571139
Short prefab name
satellite_remains.entity
Health
1000
Image
3D model render

General details

Primary class
SatelliteCrashRemains
Base class
BaseCombatEntity
Class chain entries
3

Prefab path

assets/prefabs/satellitecrash/satellite_remains.entity.prefab

Health1000

Yield per tool

Tea:
Stock:
6080084
JackhammerJackhammer29 hits · auto spot≈4,4 syield 100% +bonus
6080084
Salvaged IcepickSalvaged Icepick20 hits · 8 on spots≈10 syield 100% +bonus
6080084
PickaxePickaxe34 hits · 13 on spots≈20 syield 100% +bonus
6080084
Stone PickaxeStone Pickaxe49 hits · 18 on spots≈16 syield 77% +bonus
4661563
Salvaged HammerSalvaged Hammer36 hits · 13 on spots≈13 syield 71%
4257152
Bone ClubBone Club139 hits · 48 on spots≈34 syield 56%
3344442
Candy Cane ClubCandy Cane Club139 hits · 48 on spots≈48 syield 56%
3344442
RockRock100 hits · 35 on spots≈46 syield 50%
3040042

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

SatelliteCrashRemains→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain