RustTip
cactus-4
2611805566

cactus-4

ResourceResourceEntity

Quick info

Prefab ID
2611805566
Short prefab name
cactus-4
Health
100
Image
3D model render

General details

Primary class
ResourceEntity
Base class
BaseEntity
Class chain entries
2

Prefab path

assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-4.prefab

Where to find on the map

Spawns on its own across the map wherever all conditions match. Density is for a regular server.

Desert
BiomeDesert
TerrainField
GroundDirtSand
Never onCliff, Summit, Ocean, Terrain decor, Road, Swamp, River, Lake, Open sea, Railway, Along the railway, Buildings
≈ 2,000 per km²in groups of 1–3
Health100

Protection

how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%

Yield per tool

Tea:
Stock:
Cloth5Cactus Flesh1
ChainsawChainsaw3 hits · auto spot≈0,6 syield 100% +bonus
Cloth5Cactus Flesh1
Salvaged AxeSalvaged Axe2 hits≈2,5 syield 100% +bonus
Cloth5Cactus Flesh1
SickleSickle3 hits · 2 on spots≈1,8 syield 83% +bonus
Cloth4Cactus Flesh0
HatchetHatchet3 hits≈2,7 syield 83% +bonus
Cloth4Cactus Flesh0
Stone HatchetStone Hatchet4 hits≈3,6 syield 77% +bonus
Cloth3Cactus Flesh0
Salvaged HammerSalvaged Hammer4 hits≈4 syield 71%
Cloth3Cactus Flesh0
Bone ClubBone Club7 hits · 5 on spots≈3,5 syield 56%
Cloth2Cactus Flesh0
Candy Cane ClubCandy Cane Club7 hits · 5 on spots≈5 syield 56%
Cloth2Cactus Flesh0
RockRock5 hits≈6,5 syield 50%
Cloth2Cactus Flesh0

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain