RustTip
cactus-2
475377262

cactus-2

ResourceResourceEntity

Quick info

Prefab ID
475377262
Short prefab name
cactus-2
Health
200
Image
3D model render

General details

Primary class
ResourceEntity
Base class
BaseEntity
Class chain entries
2

Prefab path

assets/bundled/prefabs/autospawn/resource/v3_arid_cactus/cactus-2.prefab

Where to find on the map

Spawns on its own across the map wherever all conditions match. Density is for a regular server.

Desert
BiomeDesert
TerrainField
GroundDirtSand
Never onCliff, Summit, Ocean, Terrain decor, Road, Swamp, River, Lake, Open sea, Railway, Along the railway, Buildings
≈ 2,000 per km²in groups of 1–3
Health200

Protection

how much damage is reduced
Stab
−80%
Blunt
−80%
Explosions
+400%

Yield per tool

Tea:
Stock:
Cloth10Cactus Flesh2
ChainsawChainsaw5 hits · auto spot≈1 syield 100% +bonus
Cloth10Cactus Flesh2
Salvaged AxeSalvaged Axe4 hits≈5 syield 100% +bonus
Cloth10Cactus Flesh2
SickleSickle5 hits · 4 on spots≈3,6 syield 83% +bonus
Cloth8Cactus Flesh1
HatchetHatchet6 hits · 5 on spots≈4,5 syield 83% +bonus
Cloth8Cactus Flesh1
Stone HatchetStone Hatchet8 hits · 6 on spots≈5,4 syield 77% +bonus
Cloth7Cactus Flesh1
Salvaged HammerSalvaged Hammer8 hits · 6 on spots≈6 syield 71%
Cloth7Cactus Flesh1
Bone ClubBone Club13 hits · 9 on spots≈6,3 syield 56%
Cloth5Cactus Flesh1
Candy Cane ClubCandy Cane Club13 hits · 9 on spots≈9 syield 56%
Cloth5Cactus Flesh1
RockRock10 hits · 8 on spots≈10 syield 50%
Cloth5Cactus Flesh1

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

ResourceEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain