RustTip

CanAssignBed

OxideCarbonPlayer

Called to determine whether to assign is bed.

Return true to allow the action and false to block it.

object CanAssignBed(BasePlayer player, SleepingBag sleepingBag, ulong local0)
Works — the game method in this build is the one the hook was written for.

Parameters

player
BasePlayer
sleepingBag
SleepingBag
local0
ulong

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object CanAssignBed(BasePlayer player, SleepingBag sleepingBag, ulong local0)
{
    Puts("CanAssignBed");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void SleepingBag.AssignToFriend(BaseEntity.RPCMessage)

Passes: BasePlayer player, SleepingBag sleepingBag, ulong local0

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0.player, this, l0)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
{
	return;
}
ulong num = msg.read.UInt64();
if (num == 0L)
{
	return;
}
if (Interface.CallHook("CanAssignBed", msg.player, this, num) != null)
{
	return;
}
if (Server.max_sleeping_bags > 0)
{
	CanAssignBedResult? canAssignBedResult = CanAssignBed(msg.player, this, num);
	if (canAssignBedResult.HasValue)
	{
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.