CanElevatorLiftMove
OxideCarbonElevatorCalled to determine whether to elevator lift move.
Return true to allow the action and false to block it.
object CanElevatorLiftMove(ElevatorLift elevatorLift)Works — the game method in this build is the one the hook was written for.
Parameters
- elevatorLift
- ElevatorLift
Return value
objectThe returned value replaces the game result; null lets the game decide.
Example
object — you can affect the game: return a value to change or cancel the action.
private object CanElevatorLiftMove(ElevatorLift elevatorLift)
{
Puts("CanElevatorLiftMove");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // your value instead of the game result
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
bool ElevatorLift.CanMove()
Passes: ElevatorLift elevatorLift
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
public bool CanMove()
{
object returnvar = Interface.CallHook("CanElevatorLiftMove", this);
if (returnvar is bool)
{
return (bool)returnvar;
}
if (VehicleTrigger.HasContents && VehicleTrigger.entityContents != null)
{
foreach (BaseEntity entityContent in VehicleTrigger.entityContents)
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.