CanSetRelationship
OxideCarbonPlayerCalled to determine whether to set relationship.
Return true to allow the action and false to block it.
object CanSetRelationship(BasePlayer player, BasePlayer otherPlayer, RelationshipManager.RelationshipType type, int weight)Works — the game method in this build is the one the hook was written for.
Parameters
- player
- BasePlayer
- otherPlayer
- BasePlayer
- type
- RelationshipManager.RelationshipType
- weight
- int
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object CanSetRelationship(BasePlayer player, BasePlayer otherPlayer, RelationshipManager.RelationshipType type, int weight)
{
Puts("CanSetRelationship");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void RelationshipManager.SetRelationship(BasePlayer, BasePlayer, RelationshipManager.RelationshipType, int, bool)
Passes: BasePlayer player, BasePlayer otherPlayer, RelationshipManager.RelationshipType type, int weight
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, a1, a2, a3)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
return;
}
ulong num = player.userID.Get();
ulong num2 = otherPlayer.userID.Get();
if (player == null || player == otherPlayer || player.IsNpc || (otherPlayer != null && otherPlayer.IsNpc))
{
return;
}
if (Interface.CallHook("CanSetRelationship", player, otherPlayer, type, weight) != null)
{
return;
}
PlayerRelationships playerRelationships = GetRelationships(num);
otherPlayer.requestingReputationUpdate = true;
if (!CleanupOldContacts(playerRelationships, num))
{
CleanupOldContacts(playerRelationships, num, RelationshipType.Enemy);
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.