OnActiveItemChanged
OxideCarbonPlayerCalled when an active item is changed.
void OnActiveItemChanged(BasePlayer basePlayer, Item local1, Item local2)Works — the game method in this build is the one the hook was written for.
Parameters
- basePlayer
- BasePlayer
- local1
- Item
- local2
- Item
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnActiveItemChanged(BasePlayer basePlayer, Item local1, Item local2)
{
Puts("OnActiveItemChanged");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.UpdateActiveItem(ItemId)
Passes: BasePlayer basePlayer, Item local1, Item local2
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l1, l2)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.