OnAnalysisComplete
OxideCarbonEntityCalled when analysis complete occurs.
void OnAnalysisComplete(SurveyCrater surveyCrater, BasePlayer player)Works — the game method in this build is the one the hook was written for.
Parameters
- surveyCrater
- SurveyCrater
- player
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnAnalysisComplete(SurveyCrater surveyCrater, BasePlayer player)
{
Puts("OnAnalysisComplete");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void SurveyCrater.AnalysisComplete(BaseEntity.RPCMessage)
Passes: SurveyCrater surveyCrater, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, a0.player)Assembly-CSharp.dll
Where it is called (this branch's game code)
[RPC_Server]
public void AnalysisComplete(RPCMessage msg)
{
Interface.CallHook("OnAnalysisComplete", this, msg.player);
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.