OnCargoShipEgress
OxideCarbonEntityCalled when a cargo ship egresses.
object OnCargoShipEgress(CargoShip cargoShip)Works — the game method in this build is the one the hook was written for.
Parameters
- cargoShip
- CargoShip
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnCargoShipEgress(CargoShip cargoShip)
{
Puts("OnCargoShipEgress");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void CargoShip.StartEgress()
Passes: CargoShip cargoShip
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
public void StartEgress()
{
if (!isDoingHarborApproach && !egressing)
{
egressing = true;
if (Interface.CallHook("OnCargoShipEgress", this) != null)
{
return;
}
CancelInvoke(PlayHorn);
radiation.SetActive(value: true);
using (FlagsUpdateScope flagsUpdateScope = StartSetFlags(FlagsUpdateMode.SendNetworkUpdate))
{
flagsUpdateScope.Set(Flags.Reserved8, b: true);
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.