OnElevatorCall
OxideCarbonElevatorCalled when elevator call occurs.
object OnElevatorCall(Elevator elevator, Elevator elevatorEnt)Works — the game method in this build is the one the hook was written for.
Parameters
- elevator
- Elevator
- elevatorEnt
- Elevator
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnElevatorCall(Elevator elevator, Elevator elevatorEnt)
{
Puts("OnElevatorCall");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void Elevator.<CallElevator>b__26_0(Elevator)
Passes: Elevator elevator, Elevator elevatorEnt
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0)Assembly-CSharp.dll
Where it is called (this branch's game code)
[CompilerGenerated]
private void <CallElevator>b__26_0(Elevator elevatorEnt)
{
if (elevatorEnt.IsTop)
{
if (Interface.CallHook("OnElevatorCall", this, elevatorEnt) != null)
{
return;
}
elevatorEnt.RequestMoveLiftTo(Floor, out var _, this);
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.