OnEntityEnter
OxideCarbonEntityCalled when an entity enters.
object OnEntityEnter(TriggerBase triggerBase, BaseEntity ent)
object OnEntityEnter(TriggerComfort triggerComfort, BaseEntity ent)Works — the game method in this build is the one the hook was written for.
Parameters
- triggerBase
- TriggerBase
- ent
- BaseEntity
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnEntityEnter(TriggerBase triggerBase, BaseEntity ent)
{
Puts("OnEntityEnter");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point 1
Rust.opj (Oxide)
void TriggerBase.OnEntityEnter(BaseEntity)
Passes: TriggerBase triggerBase, BaseEntity ent
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
internal virtual void OnEntityEnter(BaseEntity ent)
{
if (!(ent == null))
{
if (entityContents == null)
{
entityContents = new HashSet<BaseEntity>();
}
if (Interface.CallHook("OnEntityEnter", this, ent) != null)
{
return;
}
entityContents.Add(ent);
OnEntityEnterTrigger?.Invoke(ent);
}
}Injection point 2
Rust.opj (Oxide)
void TriggerComfort.OnEntityEnter(BaseEntity)
Passes: TriggerComfort triggerComfort, BaseEntity ent
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
internal override void OnEntityEnter(BaseEntity ent)
{
if (ent is BasePlayer || ent is RidableHorse || ent is RidableHorse)
{
if (Interface.CallHook("OnEntityEnter", this, ent) != null)
{
return;
}
_entities.Add(ent);
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.