OnExcavatorSuppliesRequest
OxideCarbonElectronicCalled when excavator supplies request occurs.
object OnExcavatorSuppliesRequest(ExcavatorSignalComputer excavatorSignalComputer, BasePlayer player)Works — the game method in this build is the one the hook was written for.
Parameters
- excavatorSignalComputer
- ExcavatorSignalComputer
- player
- BasePlayer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnExcavatorSuppliesRequest(ExcavatorSignalComputer excavatorSignalComputer, BasePlayer player)
{
Puts("OnExcavatorSuppliesRequest");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void ExcavatorSignalComputer.RequestSupplies(BaseEntity.RPCMessage)
Passes: ExcavatorSignalComputer excavatorSignalComputer, BasePlayer player
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0.player)Assembly-CSharp.dll
Where it is called (this branch's game code)
[RPC_Server]
[RPC_Server.IsVisible(3f)]
[RPC_Server.CallsPerSecond(5uL)]
public void RequestSupplies(RPCMessage rpc)
{
if (HasFlag(Flags.Reserved7) && IsPowered() && chargePower >= GetChargeNeededForSupplies() && HasSuppliesRemaining())
{
if (Interface.CallHook("OnExcavatorSuppliesRequest", this, rpc.player) != null)
{
return;
}
BaseEntity baseEntity = GameManager.server.CreateEntity(supplyPlanePrefab.resourcePath);
if ((bool)baseEntity)
{
Vector3 position = dropPoints[Random.Range(0, dropPoints.Length)].position;
Vector3 vector = new Vector3(Random.Range(-3f, 3f), 0f, Random.Range(-3f, 3f));
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.