OnFlameThrowerBurn
OxideCarbonWeaponCalled when flame thrower burn occurs.
void OnFlameThrowerBurn(FlameThrower flameThrower, BaseEntity local13)Works — the game method in this build is the one the hook was written for.
Parameters
- flameThrower
- FlameThrower
- local13
- BaseEntity
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnFlameThrowerBurn(FlameThrower flameThrower, BaseEntity local13)
{
Puts("OnFlameThrowerBurn");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void FlameThrower.FlameTick()
Passes: FlameThrower flameThrower, BaseEntity local13
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l13)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
flag2 = !GamePhysics.CheckSphere(vector, 0.1f, 1084293377);
}
if (flag2)
{
BaseEntity baseEntity = GameManager.server.CreateEntity(fireballPrefab.resourcePath, vector);
if ((bool)baseEntity)
{
baseEntity.creatorEntity = ownerPlayer;
Interface.CallHook("OnFlameThrowerBurn", this, baseEntity);
FireBall fireBall = baseEntity as FireBall;
if (fireBall != null && ownerPlayer.IsNpc)
{
fireBall.ignoreNPC = true;
}
baseEntity.Spawn();
}
}
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.