OnFogOfWarStale
OxideCarbonPlayervoid OnFogOfWarStale(BasePlayer basePlayer)Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.
Parameters
- basePlayer
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnFogOfWarStale(BasePlayer basePlayer)
{
Puts("OnFogOfWarStale");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.OnFogOfWarStale()
Passes: BasePlayer basePlayer
Method changed — checkReturnBehavior: ContinueArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
private void OnFogOfWarStale()
{
State.fogImageNetId = default;
RemoveFogImages(FogMode.Mainland);
Interface.CallHook("OnFogOfWarStale", this);
RemoveFogImages(FogMode.DeepSea);
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.