OnFuelItemCheck
OxideCarbonFuelCalled when fuel item check occurs.
object OnFuelItemCheck(EntityFuelSystem entityFuelSystem, StorageContainer local0)Works — the game method in this build is the one the hook was written for.
Parameters
- entityFuelSystem
- EntityFuelSystem
- local0
- StorageContainer
Return value
objectThe returned value replaces the game result; null lets the game decide.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnFuelItemCheck(EntityFuelSystem entityFuelSystem, StorageContainer local0)
{
Puts("OnFuelItemCheck");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return default(Item); // your value instead of the game result
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
Item EntityFuelSystem.GetFuelItem()
Passes: EntityFuelSystem entityFuelSystem, StorageContainer local0
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, l0)Assembly-CSharp.dll
Where it is called (this branch's game code)
public Item GetFuelItem()
{
StorageContainer fuelContainer = GetFuelContainer();
object returnvar = Interface.CallHook("OnFuelItemCheck", this, fuelContainer);
if (returnvar is Item)
{
return (Item)returnvar;
}
if (fuelContainer == null)
{
return null;
}
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.