OnHelicopterAttack
OxideCarbonVehicleCalled when a helicopter attacks.
object OnHelicopterAttack(CH47HelicopterAIController cH47HelicopterAIController, HitInfo info)Works — the game method in this build is the one the hook was written for.
Parameters
- cH47HelicopterAIController
- CH47HelicopterAIController
- info
- HitInfo
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnHelicopterAttack(CH47HelicopterAIController cH47HelicopterAIController, HitInfo info)
{
Puts("OnHelicopterAttack");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void CH47HelicopterAIController.OnAttacked(HitInfo)
Passes: CH47HelicopterAIController cH47HelicopterAIController, HitInfo info
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll
Where it is called (this branch's game code)
public override void OnAttacked(HitInfo info)
{
if (Interface.CallHook("OnHelicopterAttack", this, info) != null)
{
return;
}
base.OnAttacked(info);
InitiateAnger();
using FlagsUpdateScope flagsUpdateScope = StartSetFlags(FlagsUpdateMode.SendNetworkUpdate);
flagsUpdateScope.Set(Flags.Reserved9, healthFraction <= 0.8f);
flagsUpdateScope.Set(Flags.OnFire, healthFraction <= 0.33f);
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.