OnItemRecycleAmount
OxideCarbonItemCalled when item recycle amount occurs.
object OnItemRecycleAmount(Item item, int int32, object this => l4)Method changed — check — the game method differs from the one the hook is recorded for in Oxide. The hook is still called, but its place may have shifted — worth checking after an update.
Parameters
- item
- Item
- int32
- int
- this => l4
- object
Return value
objectThe returned value modifies the result, the game continues.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnItemRecycleAmount(Item item, int int32, object this => l4)
{
Puts("OnItemRecycleAmount");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return default(int); // your value instead of the game result
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void Recycler.RecycleThink()
Passes: Item item, int int32, object this => l4
Method changed — checkReturnBehavior: UseArgumentStringArgumentBehavior: UseArgumentString (l3, l4, this => l4)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
}
int num2 = 1;
if (slot.amount > 1)
{
num2 = Mathf.CeilToInt(Mathf.Min(slot.amount, (float)slot.MaxStackable() * 0.1f));
}
if (slot.info.Blueprint.scrapFromRecycle > 0)
{
Interface.CallHook("OnItemRecycleAmount", slot, num2, this => l4);
float num3 = slot.info.Blueprint.scrapFromRecycle * num2;
if (slot.MaxStackable() == 1 && slot.hasCondition)
{
num3 *= slot.conditionNormalized;
}
float num4 = num / 0.5f;
num3 *= num4;
int num5 = Mathf.FloorToInt(num3);
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.